Unakin

Unakin builds Sawyer, the first autonomous AI game developer to enhance game development teams.
August 13, 2024
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Unakin Website

About Unakin

Unakin is transforming the gaming industry with Sawyer, the world's first autonomous AI game developer. Intended for game developers, Sawyer autonomously tackles engineering tasks from start to finish, creating impactful solutions and significantly improving game performance, ultimately redefining how games are developed.

Unakin offers flexible pricing plans for Sawyer, ensuring that game developers can select the best subscription tier for their needs. Higher tiers unlock additional features and benefits, enhancing the user experience while providing excellent value for game optimization and project management services.

Unakin features a user-friendly interface that streamlines the game development process. The layout is designed for effortless navigation, allowing users to access key features easily. Unique tools and intuitive design elements enhance the overall experience, making it seamless for developers to collaborate with Sawyer.

How Unakin works

Users interact with Unakin by onboarding Sawyer into their existing project. They connect their codebase and tools like IDEs and game engines, allowing Sawyer to understand the context. Sawyer then autonomously plans, builds, tests, and evaluates improvements, bringing efficiency to game development tasks.

Key Features for Unakin

Autonomous Game Optimization

Autonomous Game Optimization is a standout feature of Unakin. It lets Sawyer independently analyze code and optimize game performance, drastically reducing development time while enhancing the final product's quality. This unique capability empowers developers to focus on creativity and innovation.

Contextual Code Understanding

Sawyer's Contextual Code Understanding enables it to build a comprehensive knowledge graph of your game project. This feature allows for more nuanced solutions and improved results, ensuring that Unakin's AI aligns perfectly with the specific requirements and context of the game.

End-to-End Task Execution

End-to-End Task Execution is a remarkable feature of Unakin, allowing Sawyer to autonomously complete complex programming tasks. This includes generating new code, implementing design changes, and running testing mechanisms, providing developers a reliable partner that enhances productivity and efficiency.

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